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 Page under construction!

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Actually the Engine is about to be finished

This will become the first version of the Engine.

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GameCoder S. de R.L de C.V has founded in December

Starting to create a Graphic Engine.

We are a young company focused on game development and technology in computer graphics.

 

Team Members:

Last achievements

Global Ilumination
The technique used is a modification of the Reflective Shadow Mapping (RSM)                   Read More

Ambient Occlusion
The Ambient Occlusion was achievable using a screen space method, based on Screen Space Directional Occlusion (SSDO)   Read More

Omni-Directional Shadow Mapping
We proposse a new and a fast way to manage shadows on an omni-directional light: Paper   Read More